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WiTCH'S NiGHT
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Devlog
Big UI (and not only) Update 09.06.22
June 09, 2022
by
Dafiely
#UI, #Gameplay, #Editor
For the past few days I have been working on a complete UI overhaul that should bring a good look to the game. It all started after a random Figma tutorial appeared in my Youtube recommendations and d...
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Update 03.06.22
June 03, 2022
by
Dafiely
#General, #Editor, #Gameplay, #Discord
Quite cool update and I simply wasnt able to hold myself from posting things about it General: Added Discord Rich Presence support. This means if you play the game Discord will set appropriate status...
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Update 01.06.22
June 01, 2022
by
Dafiely
#Editor, #Menu
I have decided to post devlogs less often than usual because it takes quite a lot of focus and time which I can spend on coding / learning new stuff. I will still write them but only when there are ei...
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Update 26.05.22
May 26, 2022
by
Dafiely
#Editor, #Audio, #Graphics
Have done quite a lot actually for not really a huge time span Editor: Further improvements in thickness of some UI elements. Now all the Timing / Layer on timeline points are perfect 1px width lines...
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Update 24.05.22
May 24, 2022
by
Dafiely
#ui, #editor
Definitely not something that was in priority however extremely important one as this fixes things that annoyed me for quite a while and leaves a good opportunity for further improvements in that area...
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Rhythm Update 21.05.2022
May 21, 2022
by
Dafiely
Old gameplay is gone, this is now rhythm bullet dodge game. An incredible amount of changes, it is easier to say that this is a completely new game You can enjoy playing a solid amount of 1 (one!!) ap...
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Update 31.10.21
October 31, 2021
by
Dafiely
#graphics, #updater
Added chromatic aberration effect when you move character with big speed (can be disabled via disabling post processing) From now on, if you already have the game it will install all updates by itself...
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Update 27.10.21
October 27, 2021
by
Dafiely
#replays, #skin, #menu
Replays: Massively decreased replay's filesize (from 400kb down to 70kb for a ~300 sec replay) Saving replay from failscreen no longer causing freeze, it might, however, slightly reduce performance du...
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Update 24.10.21
October 24, 2021
by
Dafiely
#gameplay, #leaderboard
Added seed (level) leaderboard during gameplay. From now on once you start a level game will automatically load global leaderboard for this specific seed and display it instead of local when completel...
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Update 22.10.21
October 22, 2021
by
Dafiely
#menu, #leaderboard
Added leaderboard tab in the main menu allowing you to see current top of bullet dodgers (see attachment) Some minor things and improvements...
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Update 20.10.21
October 20, 2021
by
Dafiely
#visuals, #gameplay, #menu
Added hints in the menu that would help you to understand what thing what exactly does Added Black&White and White&Black visual modes that change how gameplay looks, they can be found in "Gameplay's l...
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